[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.4101332 [View]
File: 130 KB, 625x352, gbz.jpg [View same] [iqdb] [saucenao] [google]
4101332

>>4101131
Implemented something in move_player_sprite() to handle it:

https://github.com/Siro451/gameboy_rpg/blob/master/game.c

Probably a very shitty way of doing it, but all part of learning.

Implementing walking next, then that's the basic sprite movement done I think. Just need to abstract it a bit more so I can use it for any sprites.

Navigation
View posts[+24][+48][+96]