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>> No.6747290 [View]
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6747290

Doom is done with ray casting. It calculates how far an object is on a 2D map and then draws the image height (bigger/smaller vs closer/farther) to simulate 3D. Also, there are no polygons or voxels. Doom is 2D.

Ever watch a 3D movie? Notice how everything looks like a pop up picture book. You can’t move your head to see around a “3d” object.

https://en.m.wikipedia.org/wiki/Ray_casting

>> No.4795094 [View]
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4795094

>>4794985

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