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/vr/ - Retro Games

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>> No.8669394 [View]
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8669394

>>8669328
>like in the US SMB3
SMA4 uses the US SMB3 difficulty for all regions, but the original difficulty is accessible through an official Powerup e-Card (unavailable in the Wii U version, you NEED the e-Reader. Thankfully there's cheats to toggle those effects: just use codebreaker 83002D52 XXXX, with XXXX a 16-bit flag you can toggle one bit at a time for the desired effects)
There's many of these e-Cards, and some of them are unreleased.

> Orange: Enemies turn into coins by defeating them by fireball!
> Blue: 1-Up Mushrooms turn into 3-Up Moons!
> Yellow: Luigi Power Up! (gives Luigi his scuttle jump ability from SMB2 and makes his fireballs bounce higher, as in SMA2:SMW)
> Green: Makes the timer go slow! (first 50 seconds)
> Cyan: Fill it up right away! Power Meter!! (power meter halved)
> Red: Enemy Power Up! Score X2!! (Hard mode: SMB3 JP difficulty, Harder enemies from SMB1 Hard Mode, Boss HP x2, Points x2)

Unreleased, but would have made the game even easier:
> SMW spare item box
> Bottomless pit rescue service
> Easier endless 1-Up trick (you start earning 1-Ups from the third consecutive jump)
> 1-Up Mushrooms in blocks become three 1-Up Mushrooms

Glad they went the opposite direction and made the e-World more like SMB2j or New Super Luigi U.

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