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>> No.6339920 [View]
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6339920

Heya.
I like Doom tournament's intent and techical execution, but the balance is allover the place (like ASMD - a shotgun replacement having lower DPS than enforcers) and I look for ways to fix that.
Unfortunately it's made in very complex ZScript to the point where I'm not even sure where the damage values are for most of the guns, and I need help with finding out.

Also I'd like to replace minigun and ASMD models to those of DoomReal without changing the other FX (like traces and particles)
Any help/advice on how to achieve that would be greatly appreciated.

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