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/vr/ - Retro Games

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>> No.10882424 [View]
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10882424

>>10882330
you should put them in a single .wad and put in the readme that they're MAP01-03. feedback follows.
MAP01:
>SPCDOOR3 in main room is not openable (the secret to the right of it is a bit devious I must admit)
>acute (135°) angles around doors etc looks poop
>the small lift/steel door in the NW room accessible after pushing the button in the middle isn't super obvious
MAP02:
>another unopenable SPCDOOR3. no secret besides. unexpected. could be a funny theme if you kept to it
>hitler secret lol
>better quality overall compared to MAP01
MAP03:
>the stairstep texture behind the door to the balcony with the zombiemen scrolls when the door opens
>hall of mirrors by the shotgun guy in front of the skull button (intentional? remember to check for errors in your editor. SLADE has a button for this)
overall a 3/10 I feel. there is definite improvement across the levels
>New levels : 4
>Map # : 03
huh?
>>10882356
I didn't notice any changes in keybindings

>> No.10688381 [View]
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10688381

>>10676828
is the deadline for /Vertex Relocation/ still the 16th? don't we want to aim for replacing all maps?

>> No.10510374 [View]
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10510374

I'm on MAP03 of Plutonia and nearly getting filtered by that Archvile spawning behind you near the red keycard
add to that skellies spawning in cramped spaces and fatties camouflaged behind vines

>> No.10470005 [View]
File: 909 KB, 800x600, 1684945593453608.gif [View same] [iqdb] [saucenao] [google]
10470005

Order my DE10. Currently waiting until I can figure out what my particular setup for a Sharp TV will require. I would like to take this time to tell the poorfags to seethe more, and that the MiSTer just exposes every last speculatorfag who wants me to pay 200+ for every fucking piece of hardware that isn't worth more than 50 dollars these days. Vid related for all you.
https://www.youtube.com/watch?v=isH26Dyec6w

>> No.7315121 [View]
File: 910 KB, 800x600, pain_dimenson.gif [View same] [iqdb] [saucenao] [google]
7315121

>>7314160
>>7314239
Same guy, but I spent a shit load of time (like 12 hours combined at least) fixing my mistakes and detailing the map. Learnt a lot too (fuck sector lighting).
I wouldn't call it the best map of the wad though, not by a long shot.

>> No.5911797 [View]
File: 910 KB, 800x600, 1537292654494.gif [View same] [iqdb] [saucenao] [google]
5911797

get back to your containment thread

>> No.5424602 [DELETED]  [View]
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5424602

>tfw maze-style fps are dead and even boomers themselves don't seem to realize that bethesda's nu-doom is just your average shooter with absurdly linear gameplay and to some degree childish difficulty, master chief as protagonist and other debatable features nobody asked for (let's not talk about the fall of other ips)
>these users are legitimately hyped for doom eternal aka spiderman's doom which at least got the demons' design right, i think
>in the end, everyone literally falls for the name title alone and doesn't care to check out, say, who actually worked for it (not only the software houses, but the individuals behind it)
Why are you still sleeping?

>> No.5375903 [View]
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5375903

>>5375862
>This also means the free version of SIGIL will have to wait until after the boxes are in the hands of customers.
but why?

>> No.5222726 [View]
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5222726

https://www.youtube.com/watch?v=ebkjAVjCJ50

>> No.5050843 [View]
File: 910 KB, 800x600, 1527173782535.gif [View same] [iqdb] [saucenao] [google]
5050843

DOOM THREAD / RETRO FPS THREAD - Last thread >>5045223

DOOM/II/ULTIMATE/FINAL/64/CHEX/QUAKE/DUKE/ETC
Gameplay, WADs/Maps/Mods, Source Ports
All other retro FPS welcome
~~ Let's post like gentlemen ~~

FAQ/PASTEBIN
http://pastebin.com/hzDnLpct

SO YOU WANT TO PLAY SOME...
Doom: https://cdn2.desu-usergeneratedcontent.xyz/vr/image/1503/77/1503778360511.png
+ In video format: https://www.youtube.com/watch?v=ietb4JwaaXA
Doom Downloads:
+ IWADs and more (>3 GB): https://drive.google.com/open?id=0B47V8l2eVZKxRU82S3JkZkdBRXM
+ PortaDOOM: https://spideroak.com/browse/share/Kroc/PortaDOOM/releases/
Quake: https://cdn2.desu-usergeneratedcontent.xyz/vr/image/1514/09/1514094816594.png
Quake pastebin (2016-06-22): http://pastebin.com/XjBHDRFw
Duke: https://cdn2.desu-usergeneratedcontent.xyz/vr/image/1403/19/1403195896088.jpg
Marathon: https://cdn2.desu-usergeneratedcontent.xyz/vr/image/1528/27/1528276019025.png
Thief: https://cdn2.desu-usergeneratedcontent.xyz/vr/image/1456/09/1456095399293.jpg

Downloads for various /vr/ shooters. (Includes Duke Nukem, Doom, Blood, and Quake.)
https://mega.nz/#F!QXIk1bjB!NHRWGIfjcc77PyGgRlga4Q

Doom RPG series
https://doomrpg.weebly.com/

== INFO/LINKS ==

OFFICIAL DOOM WIKI
http://doomwiki.org/

WHERE TO FIND WADS
Vanilla/Boom: https://www.doomworld.com/forum/4-wads-mods/
ZDoom: http://forum.zdoom.org/viewforum.php?f=19
/idgames: https://www.doomworld.com/idgames/

TUTORIALS/UTILITIES
https://pastebin.com/7vKYWYp0

RESOURCES
https://forum.zdoom.org/viewforum.php?f=37

BUILD ENGINE LAUNCHERS
http://buildgamedosboxlaunchers.weebly.com/

== /VR/DOOM COMMUNITY ==

THREAD ARCHIVES
https://desuarchive.org/vr/search/text/%22doom%20thread%22/type/op/

MAKING NEW THREADS PROPERLY
https://pastebin.com/yzwgaLp7

IMAGE DATABASE
http://vrdoom.booru.org/?page=post&s=list

OUR WADS
http://pastebin.com/5sKRiJzS
http://pastebin.com/aiEgdB3K

>> No.5034335 [View]
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5034335

>>5034305
>>5034046
Pls respond

>> No.5027374 [View]
File: 910 KB, 800x600, 1533201353613.gif [View same] [iqdb] [saucenao] [google]
5027374

>>5027356
Refueling Station is easily one of my favorite maps, the only thing that holds it back from sheer perfection is the lack of archviles

>> No.4954531 [View]
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4954531

>>4954516

>> No.4917616 [View]
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4917616

I kinda miss HQ wads...

>> No.4874647 [View]
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4874647

>>4874619
It's cool bruh
>>4874629
Well hot damn!

>> No.4807016 [View]
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4807016

Why are all the Doom 64 weapons so nice looking yet the pistol is the most hideous shit ever created?

>> No.4795097 [View]
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4795097

>>4794896
reminds me of this wonderful thing
https://www.youtube.com/watch?v=mCigiEuRvrA

>> No.4582245 [View]
File: 910 KB, 800x600, Pain Dimension.gif [View same] [iqdb] [saucenao] [google]
4582245

I'm curious. What's your #1 favorite map from Ultimate Doom, Doom 2, TNT, and Plutonia? 64 too if you want.

For me it'd probably be:
>E3M3, Pandemonium
>MAP15, Industrial Zone
>TNT16, Deepest Reaches
>TPE13, The Crypt

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