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>> No.5315832 [View]
File: 35 KB, 480x432, Turtle-Rock-Hints.png [View same] [iqdb] [saucenao] [google]
5315832

>>5315104
LA has a lot of inspiration from Zelda 1, in which breakable walls don't have cracks and you have to look at the dungeon map to determine which ones are likely breakable. You can see this influence in the non-scrolling screens, enemies taken from Zelda 1 rather than ALttP, bomb explosions that don't damage you etc.

>>5315248
Not in Turtle Rock at least, not even in the DX version.

>>5315169
You can kind of cruise through most of the game without burning any tree. Finding the infamous 8th dungeon entrance is only required after getting the Red Candle.

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