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/vr/ - Retro Games

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>> No.8665659 [View]
File: 1.31 MB, 1600x900, your biggest fan.webm [View same] [iqdb] [saucenao] [google]
8665659

>>8665115
Working on a wind tunnel section for a map. Got a custom spawnflag for trigger_push_custom coded that checks for visibility from the opposite bound of the trigger so you can actually ride the air current up and over something then drop down without needing a million separate trigger brushes.
Just gotta figure out convincing air particles and fill it with platforms and enemies without directly ripping off the Jedi Knight games...

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