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/vr/ - Retro Games

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>> No.10297501 [View]
File: 1.19 MB, 1699x819, asssss2.png [View same] [iqdb] [saucenao] [google]
10297501

>>10295629
Well, I kept building more stuff onto it. There is now a poison pit on the left side that allows for an alternative way up with a few rewards, instead of taking the elevator. On the right side I added a supercharge reward and a few Caco traps and other minor additions. I still haven't done the upper area where the player runs to the blue key, how can I make a long straight path more interesting?

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