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/vr/ - Retro Games

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>> No.8999218 [View]
File: 54 KB, 350x253, 62591.jpg [View same] [iqdb] [saucenao] [google]
8999218

>>8998592
Yeah, the in game pixel art is meant to be blurry so you don't notice that it doesn't have as many colors or is as detailed as the cover art leads you to believe.

>> No.7922857 [View]
File: 54 KB, 350x253, mario cover.jpg [View same] [iqdb] [saucenao] [google]
7922857

Yeah, you aren't supposed to see the pixels because then you'd be able to tell the cover illustration is of a higher fidelity than the game actually looks; essentially what the game is imagined to look like and not what it actually does.

>> No.6695823 [View]
File: 54 KB, 350x253, 62591.jpg [View same] [iqdb] [saucenao] [google]
6695823

why is mario dead before you begin the game?

>> No.5612241 [View]
File: 54 KB, 350x253, 1362996103256.jpg [View same] [iqdb] [saucenao] [google]
5612241

>> No.4384087 [View]
File: 47 KB, 350x253, 1362996103256.jpg [View same] [iqdb] [saucenao] [google]
4384087

>>4380748
Because they're hoping the CRT filters will hide the truth.

>> No.4107476 [View]
File: 47 KB, 350x253, 1362996103256.jpg [View same] [iqdb] [saucenao] [google]
4107476

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