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>> No.3680795 [View]
File: 165 KB, 960x544, This man is your friend, he fights for his princess.jpg [View same] [iqdb] [saucenao] [google]
3680795

Okay now.

I've played for two hours or so.
This game is good, it's real good.

The BP system is a great idea so that even if you get strong waza you can't spam them at all since they're very costly and works in tandem with Rengeki.
Rengeki works more or less like a half press turn from Nocturne, except you can stack them to reduce BP cost.
The Timeline system is more important than I've thought as the enemy aggressively tries to alter the timeline and get better positions so you can't use rengeki at all and they maximize their chances to use it both actively and passively, it's more or less like a second formation mechanic.
Here comed the new Bump and Interrupt waza system, Bump waza bump an enemy to a further tile in the timeline, that not only means their attacks come later but you can make another ally act one turn faster, Interrupt waza position your character at the beginning of the timeline to counter the first enemy that gets to attack, one nice thing is that some waza like Matador also have Bump properties, so you can have a Bump+Interrupt waza, Matador saved my ass quite a lot as it seems to always push an enemy quite far in the timeline.
The enemies are strong and don't fuck around, skill ups are more or less as frequent as RomaSaGa 2, which is good, HP grows pretty slowly too.
I still don't understand the Flux system all that well, so I won't comment on that, only wand users can use magic though.
The battles also work on a reward system based on subachievements, if you fulfill specific conditions such as inflicting a status, avoiding a counter or avoiding a KO you get extra items such as elemental crystals or various forging materials, other item drops also occur independently from this system, you can also see which reward you're going to get before each battle, which is nice.
Characters out of battle slowly regen their LP, more or less 1 point each three battles, much like Frontier.

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