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>> No.4446258 [View]
File: 976 KB, 482x360, Gzdoom_s13.webm [View same] [iqdb] [saucenao] [google]
4446258

>>4446250
Theres two reasons for that. One is that I'm running a custom edited version of this mod that powers everything up.

The other reason is that I'm playing on a custom difficulty that I dubbed "overkill mode", which enables fast monsters, sets the aggressiveness value to the maximum possible, but allows monsters of the same type to infight and also all monsters have 50% hp. I made that mode as a fun shmup spin-off experience.

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