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/vr/ - Retro Games

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>> No.8042521 [View]
File: 2.86 MB, 512x448, Whizz.webm [View same] [iqdb] [saucenao] [google]
[ERROR]

Whizz. What would have been a perfectly decent isometric platformer was ruined by a insane time limit that forces you to speedrun the game. Imagine Sonic with a 2 minute timer instead of 10. That's "worst" to me, games with the most squandered potential.

>>8042334
>>8041964

It took 30 years for people to discover that the game had more than one room in it, because it crashes if you try to leave it without killing both enemies and there's no visual indication that you can do so.

It also came with the entire source code for a $20 BASIC interpreter.

>> No.5135301 [View]
File: 2.86 MB, 512x448, I think this is called 'Whizzed' IIRC.webm [View same] [iqdb] [saucenao] [google]
5135301

>> No.5130002 [View]
File: 2.86 MB, 512x448, Whizz.webm [View same] [iqdb] [saucenao] [google]
5130002

>>5129883

Whizz could have been a great game but the time limit kills it.

>> No.4867461 [View]
File: 2.86 MB, 512x448, Whizz.webm [View same] [iqdb] [saucenao] [google]
4867461

Besides racing games and shmups, Whizz for the SNES. They must have fucked the game up for the sake of rentals, because when I first played it I thought my emulator was set to double speed..

>> No.3493224 [View]
File: 2.86 MB, 512x448, Whizz.webm [View same] [iqdb] [saucenao] [google]
3493224

This is not sped up.

>>3488192

"Speedy Slug", as the title says. It's not worth playing, just another C64 showcase for pretty graphics with no thought put into making it fun.

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