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/vr/ - Retro Games

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>> No.1977898 [View]
File: 193 KB, 640x400, hi9.jpg [View same] [iqdb] [saucenao] [google]
1977898

>>1975894
>>1976635
np

I'm trying to figure out what genre Hioden I and II belong to. Players control up to 24 units in one team (heroes (all human) + possessed monsters) while ordering them around. Though they can auto-battle if you wish, movement is triggered by clicking on either the minimap or view screen, and battle behavior you have to configure before ramming into enemies. You can, in some situations, switch between multiple teams during a level, and each team can be divided into squads (lot of windowing and custom interface options in these games). All movement and passage of time can be paused, allowing players to sort party/unit inventories and change strategy.

Whether it's real-time strategy (or tactics) or a real-time-with-pause TRPG, I'm not certain. Could be that it's more like the latter with just one team, and then more like the former once it scales up.

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