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/vr/ - Retro Games

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>> No.5261625 [View]
File: 2.95 MB, 640x360, it's good.webm [View same] [iqdb] [saucenao] [google]
5261625

>>5261614
150 berserk packs, some unorthodox tactics, and a whole lot of suffering.

>> No.5174930 [View]
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5174930

>>5174873
Don't be discouraged by death. It's really easy to die in HD. Even the best players get caught off guard regularly. Usually there's something to take away from a death, but sometimes you can make no mistakes and still lose, so don't sweat it. Get back up and try again. No matter how unwinnable it seems, there's almost certainly a solution to any problem somewhere in your toolset.

You're basically going to have to relearn everything you thought you knew about Doom, because it's all very different. Knee Deep in the Dead should be the first mapset you play with HD, since it has the smallest enemy roster and weapon set to learn. You might want to even play it several times and on varying difficulties (or you can play the countless E1 knockoffs that follow the same rules, if you'd prefer new layouts), so that you can get comfortable with the basics before moving on to advanced suffering. Play around with the weapons on the firing range too. There's as much to learn about the weapons as there are the enemies.

Read the documentation. There's an extensive manual included in the files and a wiki on the Github. Don't feel like you have to consume the whole thing before you even start, but consult it whenever you find something you don't understand. The wiki is admittedly pretty barebones, but it has a list of maps well-suited to HD's gameplay and a page with custom loadouts other players have come up with that can help you even the odds.

Break the "rules" of vanilla play without hesitation. The enemies don't care and neither should you. Climb over and crawl under obstacles, break walls open with heavy explosives, use ladders, robots, and wall penetration to outsmart ambushes. All that matters is that you make it to the exit with your life intact, and even that isn't always necessary.

>> No.5162838 [View]
File: 2.95 MB, 640x360, it's good.webm [View same] [iqdb] [saucenao] [google]
5162838

kill me (after i've triggered the exit sequence)

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