>You claimed, right here
I'm not seeing any claims about a small group of people on the internet in that post. Read it again more carefully, my illiterate American anon.
>We are obviously talking about platformers in here.
Super Mario 64 is better than every modern platformer.
>They are easier for the sole reason of being more polished and intuitive
Yes, their lack of depth and nuance makes it more intuitive for stupid people. That was the point I made. They aren't more polished, though, obviously.
>it's no longer a project to get the camera to cooperate with you
It never was. I mastered the camera very easily, I struggle to think about how stupid you must be to not be able to.
> it's no longer an endless ice level because Mario has real friction now.
You can start moving at near top speed from a total standstill in 1 frame using longjumps, single jump-dives, or slidekicks. Being too stupid to understand how to move Mario doesn't really say anything about its quality as a video game.
>The mere fact that they had to make the camera a "feature" in the game with some lore around a cloudperson following you just tells you that it's bad
None of this is a meaningful criticism, of course. Cameras are literally features in all games that feature them, and the fact that a character operates the camera has fuck all to do with anything.
>It did though, games look and play better than anything on Clunky 64.
No, that isn't correct.