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/vr/ - Retro Games

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>> No.8595679 [View]
File: 11 KB, 283x263, 1638703280555.jpg [View same] [iqdb] [saucenao] [google]
8595679

Everything about it was really fun and it had a lot of effort put into each facet.

Personally, I loved that you could target enemy body parts to do extra damage, stun them, disarm them, and knock them to the floor. That combined with the new enemy AI that ducked and dodged when aimed at too long, ran around to flank the player in groups, and even threw their weapons if they were too far away made literally every encounter engaging and meaningful.
It also helped that Resident Evil was really getting criticized for their camera angles and controls by this point. Even with great games like RE2 and REmake proving there's nothing wrong with it, people were simply bored with that style.

>> No.6651396 [View]
File: 11 KB, 283x263, 1595737985127.jpg [View same] [iqdb] [saucenao] [google]
6651396

Eat shit, muttoids

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