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/vr/ - Retro Games

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>> No.10861616 [View]
File: 553 KB, 589x648, Doom21.jpg [View same] [iqdb] [saucenao] [google]
10861616

>>10861593
>>10861602
i luv me some PSX Doom
picrel is a clean shaved green variant i recall finding on the artist's portfolio
the end result is most likely a request from Sony(prefer the blue one )

>https://www.youtube.com/watch?v=GV5UnANIj3c

>> No.7121826 [View]
File: 554 KB, 589x648, 1605879858605.jpg [View same] [iqdb] [saucenao] [google]
7121826

>>7121820
You're a bit late >>7121749
I also don't think the sprite is the concern so much as they're no longer using the same weapons the player character would use.

>> No.7098749 [View]
File: 554 KB, 589x648, Doom2.jpg [View same] [iqdb] [saucenao] [google]
7098749

Only got lowres for this one also

>> No.6949692 [View]
File: 554 KB, 589x648, Doom2.jpg [View same] [iqdb] [saucenao] [google]
6949692

>> No.6262635 [View]
File: 554 KB, 589x648, doom playstation.jpg [View same] [iqdb] [saucenao] [google]
6262635

this week's Zero Punctuation is a Doom 1 retrospective
https://www.escapistmagazine.com/v2/doom-retrospective-zero-punctuation/

I expected it to be a bit more positive, as Yahtzee is known to be a fan of retro shooters and at one time even released a Duke 3D total conversion (though Duke is referred to being above Doom a few times though the video so there's that)

>> No.5870789 [View]
File: 554 KB, 589x648, doomPSX.jpg [View same] [iqdb] [saucenao] [google]
5870789

>>5870483
Get GzDoom and load it with Vanilla Essence
https://forum.zdoom.org/viewtopic.php?f=43&t=59412

Vanilla Essence would set up GzDoom as close to original Doom behavior as possible, and then you can set up basically whatever gamepad or peripheral that you want with it, be it an oldschool gamepad with a USB adapter, or an off the shelf Dualshock or XBone controller (I like playing with a mouse in my right hand, and a gamepad in my left hand).
When you can set up your own binds, a Playstation style controller with two sticks actually is a really comfortable way to play the original game (something a lot of FPS enthusiasts would never recognize), it's a bit like playing keyboard only but a lot better.

Then you can just start it and play it like you would normal Doom.
There's also mods to give you Playstation Doom sounds, and even a total conversion that closely emulates the Playstation version, down to altered enemy behavior and changed maps (as well as a stripped down version that's only the maps and music converted, for playing with mods).
Further, there's a Doom 64 conversion, it's a bit different from Playstation Doom but it has some similarities and has some of its own things going for it. Same sound designer and composer, and you wouldn't have to play it with the Nintendo 64 controller, if you're the kind of person who doesn't like it.
That's not even talking about all the mapsets that exist out there.

>> No.5773231 [View]
File: 554 KB, 589x648, doomPSX.jpg [View same] [iqdb] [saucenao] [google]
5773231

>>5773117
PSX Doom is pretty much alright.
Not the best performance at all times, but it will run, lacks the Arch-Vile, which is a shame, but everyone else is there (Revenant sometimes takes his spot in a map, but he's nerfed too, which sucks). No Icon Of Sin, but he wasn't exactly a great boss, and would have presented a few difficulties with the hardware.
There's no actual Nightmare! difficulty, because it would have fittingly been nightmarish for the hardware in question (most console ports lack it, in fact).
Very few people actually play Nightmare! though, so that's fine.

New sound effects are alright, I prefer the original ones but these work, they go nicely with the added reverb effect you can find in maps now. It's not entirely unusual to find that map packs or mods people make for PC Doom will have one or two of them. The colored sectors help add back a little bit of flavor where they had to simplify map geometry.
Some people like the new music, but I think it's boring as fuck. I prefer putting on some Judas Priest, Slayer, and Black Sabbath in the background, etc.
On the highest difficulty, you'll occasionally find a Doom 2 monster in a Doom 1 map, usually a lone one in a secret area. It's technically possible to get the SSG in the Doom 1 part of the game, but you do so with a secret map almost by the end of it so that's a bit annoying, with cheats you could have it and use it of course.

Considering how many ports of the era were quite lackluster, PSX Doom stands out for working fine, and also offering some new content.
If you like normal Doom, you'll probably like PSX Doom at least reasonably.

>> No.5225880 [View]
File: 562 KB, 589x648, Roger Motzkus - Doom.jpg [View same] [iqdb] [saucenao] [google]
5225880

>>5224614
Doom on PSX is just as good if not betterthan the DOS version. also nice lie about frame rate. you've enjoyed a 30 fps game and you didnt even know it

>> No.4903963 [View]
File: 554 KB, 589x648, 1531407104874.jpg [View same] [iqdb] [saucenao] [google]
4903963

Let's rate the official mapsets from best to worst

Knee Deep in the Dead > No Rest For the Living > Inferno > Shores of Hell > Doom 2 > Plutonia > Thy Flesh Consumed > Doom 64 > TNT: Evilution > Master Levels

>> No.4291456 [View]
File: 562 KB, 589x648, Roger Motzkus - Doom.jpg [View same] [iqdb] [saucenao] [google]
4291456

>>4287371
High-res offical DOOM art: https://github.com/fragglet/doom-cover-art

>> No.3332932 [View]
File: 562 KB, 589x648, Doom2.jpg [View same] [iqdb] [saucenao] [google]
3332932

>>3332931
... but I kinda like the PS1 version anyway.

>> No.3276598 [View]
File: 562 KB, 589x648, Doom2.jpg [View same] [iqdb] [saucenao] [google]
3276598

>>3276596

>> No.2850898 [View]
File: 554 KB, 589x648, Doom_PSX.jpg [View same] [iqdb] [saucenao] [google]
2850898

>>2850897

>> No.2561195 [View]
File: 554 KB, 589x648, 1432450893117.jpg [View same] [iqdb] [saucenao] [google]
2561195

>>2561094
Andrew Hulshult is teasing a remix for Rise of the Triad!

https://m.youtube.com/watch?feature=youtu.be&v=4R_SuQX1iS0

>> No.2560203 [View]
File: 554 KB, 589x648, 1432450893117.jpg [View same] [iqdb] [saucenao] [google]
2560203

Hey guys, I just beat Doom II for the first time last night and now I plan to start on Final Doom. My question is, should I play through Evilution or Plutonia first? Which comes first in the canon? If they're not canon, then which one is harder?

>> No.2424061 [View]
File: 562 KB, 589x648, Doom2.jpg [View same] [iqdb] [saucenao] [google]
2424061

>>2424031
Thanks friend

>> No.1899695 [View]
File: 562 KB, 589x648, doom_psx_green_doomguy.jpg [View same] [iqdb] [saucenao] [google]
1899695

hook, line, and sinker

so anyway, what's the one Doom monster that deserves more fanart, in your opinion?

(custom monsters may also apply)

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