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/vr/ - Retro Games

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>> No.9399215 [View]
File: 2.66 MB, 1920x1080, 1405151962550.png [View same] [iqdb] [saucenao] [google]
9399215

>> No.6386738 [View]
File: 2.66 MB, 1920x1080, 99D3CF8C-7D6D-465F-BBCD-5D457727945D.png [View same] [iqdb] [saucenao] [google]
6386738

>>6383946
Spyro

>> No.4522689 [View]
File: 2.66 MB, 1920x1080, 1406504449185.png [View same] [iqdb] [saucenao] [google]
4522689

>> No.4328470 [View]
File: 2.66 MB, 1920x1080, 1412282905803.png [View same] [iqdb] [saucenao] [google]
4328470

>>4328468
ok

>> No.1811328 [View]
File: 2.66 MB, 1920x1080, s2-1_034-n.T.1.png [View same] [iqdb] [saucenao] [google]
1811328

>>1806026
>Interview with Stewart Copeland on making the music for Spyro.

>he actually beat all of the levels before creating the music

Why do I get the feeling that 99% of video game musicians skip this crucial step? Stewart Copeland is god-tier.

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