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>> No.6618742 [View]
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6618742

>>6618376
If the overly bright visuals in Boom is bothering you, keep pressing F11 until you disable Gamma Correction.

I've included a demo if you want to see me stumble for a few minutes: https://www.dropbox.com/s/sraicok4jcyxjze/dark_sant_21_demo.lmp?dl=0

Anyway, I couldn't get past the swamp-marble room at the start of the map. A quick summary is that this area is like E4M1's levels of hard, where you start out with not a lot of ammo and it's very cramped to the point where if you don't know where everything spawns on the map you'll get quickly destroyed.

I think you intended for the first chaingunners that spawned in to in-fight the pinkies, but I took a lot of health damage in most encounters. I think it might be better if the enemies spawn on attack, rather than a linedef trigger too. I eventually found the megahealth secret, though.

>> No.2090615 [View]
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2090615

I don't know what I did, but suddenly my vertical mouse sensitivity is like half of my horizontal in gzdoom even though the sliders are both at the same number. Is there any way to have it set to one global sensitivity for both vertical and horizontal?

>> No.1862810 [View]
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1862810

>> No.1772851 [View]
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1772851

>>1772832
That's a good question, Anon.

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