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>> No.3956653 [View]
File: 676 KB, 1680x1050, Screenshot_Doom_20170429_154816.png [View same] [iqdb] [saucenao] [google]
3956653

>>3956609
It's better to compare Beautiful Doom to Smooth Doom than to Brutal. It's lots of cosmetic changes that keep vanilla mechanics -- alternate death animations, enhanced sounds, particle effects, gibs with physics, stuff like that. There's an "alternative weapons" mode that make gameplay changes (pistols can be dual wielded, SSG can be fired with a single barrel, plasma gun has a railgun secondary, etc), but "vanilla weapons" keeps everything the same.

>>3956616
I have a feeling it isn't, given that it changes weapon and enemy death animations. Maybe Smooth Monsters?

I used to run Smooth Doom, but there's just so many different wads to run with it to have stuff be compatible that I just started using Beautiful Doom instead.

>>3956618
I was talking about close to the beginning when there's a bunch of revenants, mancubi, and two arachnotrons. I just got to the archvile part, though. Having archies do infighting always feels a little worthless because they'll just resurrect the guy they kill, but I guess it at least gives time to run or get a shot in on them.

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