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/vr/ - Retro Games

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>> No.5364732 [View]
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5364732

How do you guys feel about Quake 1.5?

>> No.4997380 [View]
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4997380

>>4994812
>>4994780
Two questions:
After having tried both (GZDoom with modern FPS controls and faster monsters + Chocolate Doom with WASD + Horizontal mouse look) I have to say I enjoy both equally for different reasons, I guess. The former is naturally more fast paced and you enjoy a lot more freedom, but the latter feels more relaxed and still tons of fun.

The one difference that I'm still divided on is the music. On GZDoom, it uses Fluidsynth for the MIDI's by default and at least to my ear it sounds great. I think Chocolate Doom uses OGL chip emulation, and it sounds much duller in comparison.

So TL;DR I wanted to ask - which sound emulation for the MIDIs in DOOM is closer to the original, which is considered better nowadays that we can emulate them all?

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