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>> No.2842982 [View]
File: 37 KB, 402x240, 1448525504990.png [View same] [iqdb] [saucenao] [google]
2842982

>>2842001
The English localization of Double Dragon III on the NES was kinda weird. There's evidence that they originally did a more direct translation of script, before they rewrote it for release. I supposed writing Marion's kidnapping into the plot was done to give Billy and Jimmy a motive for helping out Hiruko seek the stones (since they were merely doing it for the love of a challenge), but it was pretty cliched by that point and actually creates more plot holes than it solves. Like who the hell kidnapped Marion in the first place and how the hell did she end up becoming a mummified Egyptian princess with magical powers locked away in a room that can only be opened by the Sacred Stones?

Also, the NES version of Double Dragon III is apparently based an earlier built too, since the Famicom version had some minor improvements, like changing your ending based on which of your characters are still alive by the end of the game.

>> No.2819043 [View]
File: 37 KB, 402x240, dd3_script_proto_vs_retail.png [View same] [iqdb] [saucenao] [google]
2819043

I never understood why they changed the script for the localized version of Double Dragon III. It's not like changing the final boss of the game from Cleopatra to your undead girlfriend makes the plot any less stupid.

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