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>> No.10305256 [View]
File: 132 KB, 640x480, doom110.png [View same] [iqdb] [saucenao] [google]
10305256

>>10305195
This week I've been finishing up a map. I wanted to start an Ad Mortem map, but feel burnt out.

>> No.10298243 [View]
File: 132 KB, 640x480, doom110.png [View same] [iqdb] [saucenao] [google]
10298243

I have released a map I've been working on for the last few days, as MAP22 for Hell Frontier.
https://www.doomworld.com/forum/topic/115739-hell-frontier-wip-megawad-for-doom-2-development-thread-episode-3-progress-3-new-map22-update-04102023/?page=3&tab=comments#comment-2711835

Complevel 2, as usual. This time I remembered difficulty settings, although I didn't test outside the UV.

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