>>4019136
Even the stuff they did in the 80s was a knee-jerk reaction to other companies
The SC-3000 was made as a response to the MSX and PC-8801 and the SG-1000 could be seen as a response to early pre-Famicom consoles like the Cassette Vision.
When the Famicom started taking off, they redesigned the SG-1000 to make it more Famicom-like (to the point that they replaced the original VCS-like joystick with joypads) and when that wasn't enough, they made a more powerful model called the Mark III.
And when Nintendo released the Famicom as the NES in the U.S., they followed suit by turning the Mark III into the Master System.
And of course, the Mega Drive mostly existed because the PC Engine started blowing the Famicom and Mark III out of the water. The only reason they got lucky with the Genesis was because NEC's U.S. subsidiary was so inept at marketing the TurboGrafx-16.
Even the games they made were made as responses to other companies' titles. Alex Kidd was Sega's answer to Super Mario, to the point that even the JP boxarts for both games look similar and Sega only picked up the rights to Double Dragon and R-Type for the SMS just so they could one-up the competing versions on NES and PCE respectively .