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/vr/ - Retro Games

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>> No.10757491 [View]
File: 151 KB, 800x1298, 1638569648628.jpg [View same] [iqdb] [saucenao] [google]
10757491

>>10756916
I'll agree that the dueling itself is more balanced and polished on SDD over TSC, where if you take advantage of card types you'll win without much of an issue, difficulty's way better on SDD since it gives you a challenge, better than TSC, but not a ridiculous one like ROD did. It's just the RPG side of TSC that gives it an edge for me, where you're a proper part of the group, who defeats Marik...

I know you defeat Marik in SDD too, but it's not conclusive there, you rescue Tea and Joey, who aren't properly established as your friends well, and there's no real end to the Battle City story.

I get that they wanted to keep it true to how it played out, with Yugi winning at the end, so the people working on SDD decided to do more of a side story, and it works, but not as well to me...

>> No.9709559 [View]
File: 151 KB, 800x1298, 1638569648628.jpg [View same] [iqdb] [saucenao] [google]
9709559

>>9708949
>You're playing a card game where the loser gets sent to purgatory, that's fucking badass
You have a point there.

>>9708969
>The thing is the game requires playing it 3 times in order to see all content.
Oh... I see, then I hope I end up really enjoying it, because if I find it to be just mediocre or downright bad I can't see myself pulling through that much, even for Nitemare.

>> No.9109864 [View]
File: 151 KB, 800x1298, 1638569648628.jpg [View same] [iqdb] [saucenao] [google]
9109864

>>9109442
>>9109456
>>9109475
>>9109497
I have to say, this is an excelent improvement, looks a lot more clean overall, which I'm into.

>>9109340
I usually make my own cards using GIMP or something, but that's mostly because I like to experiment with creating custom card frames from scratch instead of using the official ones, still this is an useful resource for those interested in making something that looks official overall.

>>9109450
It's a valid agressive strategy really, and for a long time it was even used by many players in the OCG/TCG, at least from what I can remember, it's not a 100% reliable strategy since it can be quite risky and suffers from consistency issues, but when you pull it off... it's just too satisfying.

>>9109815
Well, that's really up to you, if we're talking about an offline single player experience then your enjoyment of said experience is what's most important, at least in my eyes. If you prefer to beat everyone 5 times just go for it, if not then I don't see anything wrong with unlocking stuff.

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