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>> No.4767947 [View]
File: 837 KB, 1920x1080, Screenshot_Doom_20180512_000721.png [View same] [iqdb] [saucenao] [google]
4767947

>>4767939
There's this old Duke Nukem 3D total conversion mod that's kinda crappy decorate by today's standards, but there's nothing really like it either. And it had a lot of palette issues. So I basically redid the animations/weapons for everything but the Shrinker and Microwave Expander (because doing all that light shifting and trying to figure the correct color shift for the core would be a nightmare). Unfortunately I don't have my hands on all the assets though, so I can't replace them with their originals like for ammo or pick-ups, much less the palette-defiled explosions. And fuck trying to replace all the monster frames too.

Also used the World Tour / Megaton Edition widescreen sprites for some weapons.

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