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/vr/ - Retro Games

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>> No.9068234 [View]
File: 2.91 MB, 642x416, #Terracon.webm [View same] [iqdb] [saucenao] [google]
9068234

>>9068219
Indeed. Soundtrack isn't half bad either:
https://www.youtube.com/watch?v=otOVV-M0AE8&list=PL20AC8A91EB71B04C&ab_channel=Mydtys

>> No.8697129 [View]
File: 2.91 MB, 642x416, #Terracon.webm [View same] [iqdb] [saucenao] [google]
8697129

>> No.7391025 [View]
File: 2.91 MB, 642x416, 1589116324063.webm [View same] [iqdb] [saucenao] [google]
7391025

>> No.7077776 [View]
File: 2.91 MB, 642x416, ps1 graphics.webm [View same] [iqdb] [saucenao] [google]
7077776

>> No.6415862 [View]
File: 2.91 MB, 642x416, 1570135036146.webm [View same] [iqdb] [saucenao] [google]
6415862

>>6415471
There is a video of that early in the thread. >>6392102

>>6414604
I mention that game a lot around here.

>>6415442
I wonder, is there any (action) adventure or RPG with a draw distance like that.

>>6414824
Soul Reaver maybe? King's Field?

>>6415562
Actual game assets are tiny because they have to fit into 2mb of RAM. N64 games are way smaller.

>> No.6328674 [View]
File: 2.91 MB, 642x416, 1570135036146.webm [View same] [iqdb] [saucenao] [google]
6328674

>>6318347
>>6315651
Racers were easier to optimise than a open level platformer.

>> No.5925565 [View]
File: 2.91 MB, 642x416, Terracon B.webm [View same] [iqdb] [saucenao] [google]
5925565

You could have picked a more flattering pic of Banjo, to be honest.

I might say that the N64 had a higher floor but lower ceiling. The most advanced 3D PSX games were more impressive than the most advanced 3D N64 games, I think.

>> No.5914125 [View]
File: 2.91 MB, 642x416, Terracon B.webm [View same] [iqdb] [saucenao] [google]
5914125

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