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/vr/ - Retro Games

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>> No.9969773 [View]
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9969773

>>9964713
The first one is fun and rushable. Second one has some bullshit before mid game. The main character and secondary who captures monsters is taken out of your party for three hours worth of dungeons. Fucking bullshit caused me to drop that shit. I can imagine if you knew about that from the beginning Arc the Lad 2 could be a good experience.

>> No.4261228 [View]
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4261228

Moronwind looking back is at best a 6/10 game. And I say that as someone who played it in his youth and has nostalgia for it.

Is there anything more overrated in gaming than TES lore? I mean the game is neat as a hiking simulator where paying attention can let you infer details about the world. But fuck the books; they are the least important part of the game. No one who gushes about muh lore actually explored the 3 different skellington tombs opposite ends of the island on single save file and collected all "volumes" (2 pages each) of an `epic` (short story) to read in their Balmora house.
They just read them all on UESP and they think they have studied something profound and meaningful. DESU videogame stories are fucking pitiful compared to IRL literature. Ever since I read Don Qixote I mostly just play Shmups now.

Another problem with Moronwind is once your character becomes strong and you have gotten all the equipment and spells needed to dominate there is no point in plundering yet another bandit cave for bland loot. Most people retire their character before they clear a third of the dungeons.

The expansion content is not as good as the main game. Tribunal and Bloodmoon feel like Oblivion 0.1 and Skyrim 0.1 respectively.

The melee and marksman combat is barebones even when you stop missing all the time. The stealth is very basic and half broken without the code patch. Only the spells, enchanting, and alchemy are fun to play with but NPC enemies are utterly unable to use these in a threatening manner.

The dialog is autismal wiki link infodumps.

Contrary to popular belief there IS level scaling in Morrowind. At level 2 you will fight rats and nix hounds in the wilderness and the bandit will have chitin war axe. At level 20 you will find Winged Twilight and Golden Saint in wilderness and bandit will have enchanted dwarven battleaxe. Even by medium low levels you will find many fish replaced by dreugh and cliffracer upgraded to twice as strong blighted racers.

>> No.4246770 [View]
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4246770

>>4239692
Any D&D game that starts you at level 1

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