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/vr/ - Retro Games

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>> No.8993443 [View]
File: 155 KB, 362x259, $0.png [View same] [iqdb] [saucenao] [google]
8993443

>>8992571
>i'm the one coping
Sure Anon, sure. Enjoy your stress and zero free time.

>> No.7082280 [View]
File: 156 KB, 362x259, 1509763567159.png [View same] [iqdb] [saucenao] [google]
7082280

>>7081350
>Maybe it was more ridiculous drama, you folks are great at that.
Absolutely BTFO, this scene is a fucking embarrassment and never changes.

>> No.4893069 [View]
File: 156 KB, 362x259, no sale.png [View same] [iqdb] [saucenao] [google]
4893069

>>4893045
ive literally never had a problem with this
its a context thing, doom isnt a true 3d game so it having quirks with aiming is just native to doom only (I think rise/triad has a similar problem). I give an exception for doom. Its a feat to be able to aim in doom so I just accept it as it is.
> including the limited up/down aiming limits too
> Its been that way in other source ports for doom since '98-99 when they became a thing, so its part of the retro aesthetic
> same way /vr/ people assume the translucency effects zdoom puts on fireballs and soultrans are the way its supposed to be, but it isnt, but its been that way for so long nobody thinks twice about fireballs being see-through

I would be okay with the mlook issues being fixed. But. I dont care either way and others shouldnt either.
Also isnt there some kind of experimental software renderer which handles things in a more 3d way, while in software mode?
> turned that on and noticed a difference in the way vertical wall edges were rendered, but I didnt mind the normal rendering and didnt want the performance hit
> I still use GZ 3.25
I mean this all sorta reminds me of what my sister used to do with food, adding steak sauce on a perfectly made steak and so forth when it wasnt necessary.

>>4893041
im abit fuzzy on what vulkan is anyway, does it scale with hardware or is it just another lift-off from the ogl3.0+ level?
my video drivers arent even being updated anymore so it might not support it
> by scaling I mean like how supposedly Win10 scales its approach based on how much resources the system has

>> No.4373592 [View]
File: 156 KB, 362x259, zero rick.png [View same] [iqdb] [saucenao] [google]
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>>4373516

>> No.4358769 [View]
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4358769

>>4357602
I may be a neet nearing his 30's still playing 8/16 bit japanese rpgs, but still not as much of a loser as fanfic writers

>> No.4348517 [View]
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4348517

>>4348476
>mushroom
>plant

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