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>> No.7066030 [View]
File: 77 KB, 640x572, metroid-ii-return-of-samus.jpg [View same] [iqdb] [saucenao] [google] [report]
7066030

Ever beat it? Did you use guide?

>> No.6637542 [View]
File: 77 KB, 640x572, 7F5C734D-A173-4077-86F4-C6B920794BE1.jpg [View same] [iqdb] [saucenao] [google] [report]
6637542

The best Game Boy game.

>> No.4858495 [View]
File: 114 KB, 640x572, metroidII.jpg [View same] [iqdb] [saucenao] [google] [report]
4858495

Metroid II: Return of Samus (Game Boy)

>> No.4259727 [View]
File: 114 KB, 640x572, metroidII.jpg [View same] [iqdb] [saucenao] [google] [report]
4259727

Let's discuss the classic sequel to Metroid. This thread of course is in no way related to other Metroid titles which may or may not be imminently released.

The most common complaint I see is the field of view is just too small. Do you think it would have been possible to make this game with tiny sprites like Super Mario Land did? Or is the detail of Samus' suit just that essential to the experience?



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