[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.9063672 [View]
File: 39 KB, 768x672, stairvania3.gif [View same] [iqdb] [saucenao] [google]
9063672

.

>> No.7744797 [View]
File: 40 KB, 768x672, iu[1].gif [View same] [iqdb] [saucenao] [google]
7744797

>> No.7325365 [View]
File: 40 KB, 768x672, castlevania3-stage7.gif [View same] [iqdb] [saucenao] [google]
7325365

I don't get it.

>> No.6588772 [View]
File: 40 KB, 768x672, A84C0FCA-1B69-4BCF-A1B0-CCE040B9D021.gif [View same] [iqdb] [saucenao] [google]
6588772

>>6588764
>noooooooooo not my heckin old games!
Yeah bro i absolutely should have known that the second i spawned into this part of the level that there would be a brick fall right on my head. Also, easy pattern aside, even taking no damage shit like this is just W A I T I N G. IT'S NOT F U N.

>> No.6396947 [View]
File: 40 KB, 768x672, castlevania3-spot1.gif [View same] [iqdb] [saucenao] [google]
6396947

>> No.5917120 [View]
File: 40 KB, 768x672, castlevania3-spot1.gif [View same] [iqdb] [saucenao] [google]
5917120

The best games are those that make you feel like a bad-ass, require practice and technique, and memorization.

Feeling like a bad-ass is that which makes you feel alive. Your fuel for gaming.
A level of excitement, something that gets you out of the bed.
Practice and technique is your potential to exert your will upon the game-world in various ways.
Memorization is an interpretative framework that informs you of a proper way to do a thing.

JRPGs, adventure games/visual novels, walking simulators, games without difficulty, "metroidvanias" (i.e., Symphony of the Night), games trying to be "art", and overly linear games are an anathema. They do not contain the aforementioned precepts. I doubt the creators of these games could even beat games with those precepts, let alone master or even code one.

>> No.5648349 [View]
File: 40 KB, 768x672, iu[1].gif [View same] [iqdb] [saucenao] [google]
5648349

>> No.4218920 [View]
File: 40 KB, 768x672, castlevania3.gif [View same] [iqdb] [saucenao] [google]
4218920

>> No.4180829 [DELETED]  [View]
File: 40 KB, 768x672, castlevania3-spot1[1].gif [View same] [iqdb] [saucenao] [google]
4180829

>>4180501
You don't get it anon. It has improved controls, actually reasonable difficulty and it's James Rolfe's favourite game in the series. That means it's SHIT.

Seriously, you can actually whip UPWARDS. You have more control over your whip in general. You should have LESS control! Because I fucking hate myself! Also, there nothing as obnoxiously frustrating as pic related in the game, and that means it's fucking casual shit for casual babies from /v/.

Did I mention that the AVGN likes it? Because he does. And if you like it too, maybe you need to go back to plebbit or [insert other website that recently banned me for shitposting]. Who's autistic now? Heh. Your move, kid.

>> No.3814249 [View]
File: 40 KB, 768x672, castlevania3-spot1[1].gif [View same] [iqdb] [saucenao] [google]
3814249

>>3813412

>once I get past that I don't think I'll have too much trouble with the others

Ha ha.... HA HA HA HA HA

>> No.3643536 [View]
File: 40 KB, 768x672, castlevania3-spot1.gif [View same] [iqdb] [saucenao] [google]
3643536

>> No.3414609 [View]
File: 40 KB, 768x672, castlevania3-spot1.gif [View same] [iqdb] [saucenao] [google]
3414609

>> No.3039446 [View]
File: 40 KB, 768x672, castlevania3-spot1[1].gif [View same] [iqdb] [saucenao] [google]
3039446

I don't use save states in games outside of using them as a makeshift save system for games that don't have them or for games with passwords. That said, this fucking part in Castlevania 3 with the falling blocks is gonna make me give up and start abusing them. I think I might have got past this level once by cheesing it with Alucard, but doing it without being able to fly up to the top is fucking near impossible (and even then it's still not easy, and you need to have enough hearts to make it work). Every time I've played it recently, I've picked Grant, and every time I get to this part I'm forced to give up. Seriously fuck this part.

>> No.2666319 [View]
File: 40 KB, 768x672, castlevania3-spot1.gif [View same] [iqdb] [saucenao] [google]
2666319

>>2666117
Kinda, but that's indeed the problem, allies make some parts of the game really easy, on the other hand not having alucard in this area is just bullshit.

>> No.2423831 [DELETED]  [View]
File: 40 KB, 768x672, castlevania3-spot1.gif [View same] [iqdb] [saucenao] [google]
2423831

>>2423276
The falling blocks section of Castlevania III?

>> No.2035021 [View]
File: 40 KB, 768x672, castlevania3-spot1.gif [View same] [iqdb] [saucenao] [google]
2035021

>> No.1864605 [DELETED]  [View]
File: 40 KB, 768x672, 1408091832857.gif [View same] [iqdb] [saucenao] [google]
1864605

How do you feel about games which seem to require lots of pattern learning and memorization?

Navigation
View posts[+24][+48][+96]