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/vr/ - Retro Games

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>> No.8523087 [View]
File: 352 KB, 256x256, 5476972436f0982c8760e7d6d800ec7dfb5a09e3db5835b4282ca3a1b02c8d59.gif [View same] [iqdb] [saucenao] [google]
8523087

>>8521561
>I just want the author's explicit permission
1. What kind of utter faggot even cares about that?
2. The dude has, multiple times, told people that they don't even need to credit him if they rip off his mod or fork it so he clearly doesn't care.
3. In the literal mod doc it says
>Authors may use the contents of this file as a base for modification or reuse. In fact I encourage it, but if you do you really should link the downloads of the latest version of Babel in your mod somewhere.
I'm pretty sure his exact words on forking were "it would be cool if you credited me but whatever". He clearly doesn't care.
4. Holy shit what kind of utter faggot would post a mod exclusively on 4chan and gives any kind of a fuck about that?
5. He's also gone, he shows up like once every six months at most and hasn't used a trip since development was active.

>> No.7863119 [View]
File: 352 KB, 256x256, 7E27FF2C-2AFA-4817-A48A-3414928B96DB.gif [View same] [iqdb] [saucenao] [google]
7863119

>>7862250
>tank control

>> No.7173180 [View]
File: 352 KB, 256x256, 1512030808942.gif [View same] [iqdb] [saucenao] [google]
7173180

>>7173131
>fps are dead genre

>> No.6844697 [View]
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6844697

>>6844507
>complains about quakes brown castles
>when Quake 2 is literally 99% grey techbases

>> No.5896476 [View]
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5896476

You always see people praise Ion Fury's level design. Now im not gonna say its bad. Its actually universally good. But is it really GREAT? The texturing, detailing, & effects are certainly better than any original Build game. But if you actually compare the level layouts, Ion Fury is just okay. It never reaches the heights of levels like The Overlooked Hotel. Most levels are actually pretty linear and straight-forward. And the seamless levels / hub system seems really underused, you literally only ever have to revisit a level once.

>> No.5633250 [View]
File: 352 KB, 256x256, 5476972436f0982c8760e7d6d800ec7dfb5a09e3db5835b4282ca3a1b02c8d59.gif [View same] [iqdb] [saucenao] [google]
5633250

>>5633243
>UAC ad
>Baron of Hell as mascot
bigthunks.jpg

>> No.5436076 [View]
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5436076

>>5432195
I thought this was interesting and relevant to the doom thread
https://www.youtube.com/watch?v=pq3x1Jy8pYM

>> No.5387298 [View]
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5387298

Is it odd that I find most retro shooters (Doom 1/2, Heretic, Duke Nukem, Quake, etc.) very easy, but Doom 2016 hard? All the boomers said retro games were more hardcore

>> No.5358659 [View]
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5358659

I'm kinda tempted to play multiplayer worms, depite the fact that I've never played with others in this game excluding some hotseat sessions with my brother way back in the day
So the question is: how hard my ass is going to get kicked, if I go and play with some randoms at WormNET?

>> No.5329672 [View]
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5329672

>>5329063
There's DOOM 2 Redux but how about an equivalent hacking/coding project for not only 32X Doom, but also GBA DOOM1, and Sega Saturn Doom? I mean it.

>> No.5328976 [View]
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5328976

>>5328912
Why translate it if you're not going to actually... you know... translate the words

>> No.5240124 [View]
File: 352 KB, 256x256, 1501549610570.gif [View same] [iqdb] [saucenao] [google]
5240124

Why do all video games work better in 2D?

Zelda? Works better in 2D.
Mario? Works better in 2D.
Sonic? Works better in 2D.
Castlevania? Works better in 2D.
Metroid? Works better in 2D.
Contra? Works better in 2D.
Final Fantasy? Works better in 2D.

That's not to say that there are no good 3D games, because there definitely are, but even the good ones don't hold up as well as their 2D counterparts.

>> No.4940405 [View]
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4940405

>>4937557
An idea for either a DOOM or Strife WAD or possibly even a Quake 1 graphic+sound mod: Most, if not all of the enemies in the game and all of the health items have been replaced by foods and beverages. In addition to this, most of the wall and floor tiles are now images of food condiments and restaurant as well as fast food place logos, such as Jersey Mike's, Coco's, Mcdonalds, Dominoes, Little Caesar's, Del Taco, Sonic, The Great Wall, and In-N-Out.

>> No.4784586 [View]
File: 352 KB, 256x256, 5476972436f0982c8760e7d6d800ec7dfb5a09e3db5835b4282ca3a1b02c8d59.gif [View same] [iqdb] [saucenao] [google]
4784586

>>4784584
You're correct that it doesn't work for static portals, but interactive allows it.

>> No.4570864 [View]
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4570864

>>4570862
Isn't that what I'm doing right now?

>> No.4398442 [View]
File: 352 KB, 256x256, 5476972436f0982c8760e7d6d800ec7dfb5a09e3db5835b4282ca3a1b02c8d59.gif [View same] [iqdb] [saucenao] [google]
4398442

>>4397243
>inconsistent art styles
>zero challenge
>way WAY too much challenge when not explicitly made for it
>superfluous or ignorable gameplay features that add nothing
>Blatantly designed-by-committee or designed-for-maximum-popularity
>>4398435
I'm really trying not to believe the reddit spacing meme, but you're making it pretty hard buddy.

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