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/vr/ - Retro Games

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>> No.10440483 [View]
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10440483

>>10440448
>>10440457
> save it
done. enjoy.
https://nesblast.com/stuff/insiderockstarnorthblog.zip

>> No.10440479 [DELETED]  [View]
File: 19 KB, 560x350, check_it_dos.gif [View same] [iqdb] [saucenao] [google]
10440479

>>10440457
> download the pages
already did. enjoy.
https://ufile.io/4gujlmy2

>> No.9870514 [View]
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9870514

>>9870502
what and interrupt your regularly scheduled console war shitposting?
some dude was here a bit ago trying to mod Frontier 2 using DOSbox and having some decompression program freak out, he probably could have used help from someone with actual experience
https://desuarchive.org/vr/thread/9781282/#q9781774

>> No.9298508 [View]
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9298508

>>9297489
> how to assemble and linking the file from .asm to .o to .nes
Ok so you're using CA/LD65 right? once you've assembled your raw assembly (.asm or .s) files with CA65 into a .o file, you have to link it with LD65 combining your object (.o) and config (.cfg) files. If everything is correct, it will spit out a valid .nes rom.
Try building this:
https://github.com/bbbradsmith/NES-ca65-example

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