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>> No.4697897 [View]
File: 1.91 MB, 320x240, map03_nomonsters_bridge_run_then_strafe40_jump.webm [View same] [iqdb] [saucenao] [google]
4697897

>>4697830
yeah it's not really a special exception, it's just how hitscan collisions work - shotguns fire 7 or 20 hitscans, if only 2 kill the trooper the remainder pass through the now-dead actor and hit whatever is behind him, which is probably preferable to exploding a single monster, because you can line several up and hit them all in one go.

>>4697851
yeah you can do it like this or like that.

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