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>> No.8302528 [View]
File: 838 KB, 640x480, 1467906732770.webm [View same] [iqdb] [saucenao] [google]
8302528

>>8295712
It reduces their accuracy the same way cultists crouching reduces your accuracy in regard to the auto aim. Also it's not just about reducing their accuracy, you rotate cultists and they'll keep shifting their line of sight instead of shooting you. If you're in a cramped area this helps because you can rotate them in smaller degrees without say hitting a wall faster and allowing them to blast at you, even with them standing right in front of you.

In webm related you would not be able to move slowly like this standing up on WD skill without getting blasted up by multiple cultists.

>> No.5600754 [View]
File: 838 KB, 640x480, Blood train.webm [View same] [iqdb] [saucenao] [google]
5600754

>> No.5040158 [View]
File: 838 KB, 640x480, Blood (04).webm [View same] [iqdb] [saucenao] [google]
5040158

>> No.5033806 [View]
File: 838 KB, 640x480, train crouching.webm [View same] [iqdb] [saucenao] [google]
5033806

>>5033313
webm related

>>5033416
>it would look really freaky and cool to see Caleb move and shoot like he does.
It does. Just play multiplayer and you'll see. Or press F7 (I believe that was the default? maybe F9) to change to a third person perspective, but of course that camera only stays behind you

>> No.3343103 [View]
File: 838 KB, 640x480, train crouching.webm [View same] [iqdb] [saucenao] [google]
3343103

>>3343094
Here are obvious benefits of crouching that show Cultist are far less accurate when you do it. If you spent the same amount of time standing in front of them as in this webm, you would get blasted the fuck up. Note that this is on Well Done (the higher difficulty you go the more their accuracy increases) and so are all the other webms.

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