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/vr/ - Retro Games

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>> No.4696573 [View]
File: 47 KB, 320x200, 1522218784354.gif [View same] [iqdb] [saucenao] [google]
4696573

YEEAAAH

>> No.4673696 [View]
File: 47 KB, 320x200, Wolfenstein_3D_(DOS)_41.gif [View same] [iqdb] [saucenao] [google]
4673696

>>4670435

>> No.4399565 [View]
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4399565

>> No.3992890 [View]
File: 47 KB, 320x200, Wolfenstein_3D_(DOS)_41.gif [View same] [iqdb] [saucenao] [google]
3992890

YEEAAAH!

>> No.3990714 [View]
File: 47 KB, 320x200, Wolfenstein_3D_(DOS)_41.gif [View same] [iqdb] [saucenao] [google]
3990714

YEEAAH!

>> No.3174701 [View]
File: 47 KB, 320x200, Wolfenstein_3D_(DOS)_41.gif [View same] [iqdb] [saucenao] [google]
3174701

Back when I was a kid, playing Spear of Destiny, the manual said it had a "boss key" to hit when a boss appears, and then you should "wait until the boss goes away". I stupidly assumed they meant bosses in the game, so when I came upon when of the dual-chainguns guys, i hit the button, it went to a fake DOS prompt, and me and my brother wondered "how do you know when the boss is gone"? It wasn't until a few years later that I realized it was for people playing games at work. Anyone else remember this feature?
https://en.wikipedia.org/wiki/Boss_key

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