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/vr/ - Retro Games

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>> No.6633818 [View]
File: 3 KB, 79x74, 16315.png [View same] [iqdb] [saucenao] [google]
6633818

>>6633796
Added. 2 new enemies(one with a new attack that's already pretty much done, another that uses one of the players attacks, that's also done), a new mimic, and I plan to make a new boss (with another new attack if I can), but I have to shuffle around a bunch of states and free up some shit to do that. Hopefully I can do it without losing anything in the process.

>> No.6204506 [View]
File: 3 KB, 79x74, 16315.png [View same] [iqdb] [saucenao] [google]
6204506

>>6204047
I don't have a screenshot, but I think I'm going to tweak the boss here a tad in a few ways to make him harder/more fun
Balancing bosses is hard.
It's too easy to walk under his projectiles so I think I'll make him non flying, since he looks like he hovers anyway. And I think I'll make the grenades that launch from his secondary attack fire more often and in all directions...

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