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/vr/ - Retro Games

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>> No.10750176 [View]
File: 484 KB, 620x620, vulgar display of power.png [View same] [iqdb] [saucenao] [google]
10750176

>> No.9260005 [View]
File: 484 KB, 620x620, DOOM Pantera.png [View same] [iqdb] [saucenao] [google]
9260005

>>9255654
Based, same.

>> No.9116017 [View]
File: 484 KB, 620x620, DOOM Pantera.png [View same] [iqdb] [saucenao] [google]
9116017

>>9116013
Looks good, ty anon.

>> No.8308780 [View]
File: 485 KB, 620x620, DOOM Pantera.png [View same] [iqdb] [saucenao] [google]
8308780

Any good wads centered around urban areas or places? Like an airport or a mall or an office or some shit like that?

>> No.5336648 [View]
File: 485 KB, 620x620, vulgar display of power.png [View same] [iqdb] [saucenao] [google]
5336648

>> No.5169527 [View]
File: 485 KB, 620x620, vulgar display of power.png [View same] [iqdb] [saucenao] [google]
5169527

>>5169524
But that means you get to punch him a second time!
(imagine an imp in this image instead)

>> No.2424476 [View]
File: 485 KB, 620x620, 1365398637483.png [View same] [iqdb] [saucenao] [google]
2424476

>>2424462

Doom is metal, comes form the fact that the fucking soundtrack was HEAVILY INSIRED FROM METAL.

It has nothing to do with hurr durr, brutal doom.

The doom metal mod is just a collection of covers from various artists all over the internet.

>For inspiration Romero handed Prince tapes with what he calls "Tony Martin-era Black Sabbath", to serve as rough guides for "what we are looking for". Says Prince, "The id Software development team originally wanted me to do nothing but metal songs for DOOM." Consequently the score reflects the then-current metal and hard rock genre, creating a instantly recognizable sonic landscape.

http://doom.wikia.com/wiki/Robert_Prince

Sure it's not all metal, but the majority of it is, or at least inspired by metal. Even the slower tracks feel like Doom Metal or slower Black Sabbath tracks.

>> No.1467545 [DELETED]  [View]
File: 485 KB, 620x620, vulgar-display.png [View same] [iqdb] [saucenao] [google]
1467545

>>1467539
Is there a problem?

>> No.1426214 [View]
File: 485 KB, 620x620, vulgar-display.png [View same] [iqdb] [saucenao] [google]
1426214

>>1426042
You should play it on medium difficulty, and give yourself the chainsaw from the start, with the console, see if you can plow through it (you probably could).

The chainsaw was the most fun weapon in the game, because not only did it sound, look, and feel powerful, it WAS powerful, I found myself looking for any excuse to use the chainsaw (ergo, 60-70% of the time when I had it).

>> No.878984 [View]
File: 485 KB, 620x620, 1365398637483.png [View same] [iqdb] [saucenao] [google]
878984

>>878982
Brutal Doom?

I don't know.

>> No.867875 [View]
File: 485 KB, 620x620, 1365398637483.png [View same] [iqdb] [saucenao] [google]
867875

Any good WADs that rely on strategy and ammo conservation?

>> No.388757 [View]
File: 485 KB, 620x620, 1364961646449.png [View same] [iqdb] [saucenao] [google]
388757

>>388736

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