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/vr/ - Retro Games

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>> No.4604293 [View]
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4604293

>>4595003
Does this thing induce lag?

Because mine did.
I didn't have this model, it was 4:3 and silver, and it had HDMI in.

>> No.4340350 [DELETED]  [View]
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4340350

>>4340283
>>4340341

Brutal doom is liked by noobies who don't appreciate the original 320x200 35fps no vertical aiming experience, and is largely responsible for an influx of such into the communities.

Also it """stole""" assets (which personally I think is BS, since I thought it was just understood in an open source game modding community that everything is shared, and putting assets together to create cohesive and good mods was just something everyone approved of from the get go, and that in any mod with tons of assets it was assumed that some of those were taken from earlier mods, seeing as DOOM itself is open source and the whole modding community resides on something someone else made, also he put credits in the credits page)

Also he's kind of an ass (which I think doesn't matter, I don't have to talk to him to play his games, and if he's a content creator he's worth more than 50 'cool chill' guys who don't produce anything anyway)

Also I hear the code is shit, and shitty to read, which does sometimes suck because of the frame drops


But still I haven't seen a mod like it with animations put to such effective use, it really makes the game 'come alive' in my opinion.
Doesn't really keep the original balance or pace of the game, but that's what you get with mods.

>> No.4038812 [View]
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4038812

WHY DO PEOPLE USE FILTERS
FUCK

>> No.3750190 [View]
File: 53 KB, 838x509, 1479870585889.jpg [View same] [iqdb] [saucenao] [google]
3750190

So am I the only one who likes all metroid games here? Is everyone else divisive faggots?

other m isn't a metroid game btw

>> No.3745963 [DELETED]  [View]
File: 53 KB, 838x509, 1479870585889.jpg [View same] [iqdb] [saucenao] [google]
3745963

DO PEOPLE
STILL
USE
FILTERS?
Why are filters the default on?

>> No.3641974 [View]
File: 53 KB, 838x509, 1479870585889.jpg [View same] [iqdb] [saucenao] [google]
3641974

I feel like Doom 4 tried to be brutal doom but failed miserably.

Opinion time:
What makes Brutal Doom fun is the aggressive, assaultive enemies and very powerful weapons. You die faster, they die faster. You also move around light lightning (just like in regular Doom) and can also jump kick people like so. It's like Doom + COD, with only what I like from both of them.

Doom 4:
>let's make doom guy slower but put a fisheye camera so it looks like he's going fast
>let's not have the weapons be strong, let's make the enemies into bullet sponges, because that's what difficulty means right?
>but let's keep kill cutscenes xD because that's what brutal doom is famous for

>also let's make the enemy design nothing like Doom 1 or 2 and instead make it into the generic shit you see today
>also let's have all the encounters be enemies spawning in instead of you navigating a map with enemies and supplies in the different spots.

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