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/vr/ - Retro Games

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>> No.7351309 [View]
File: 111 KB, 1024x1024, Amiiga4000DP.jpg [View same] [iqdb] [saucenao] [google]
7351309

I somehow never used my Amigas for playing games. It was always that professional system for me that got me started with 3D graphics and music composing.

>> No.7194387 [View]
File: 111 KB, 1024x1024, Amiiga4000DP.jpg [View same] [iqdb] [saucenao] [google]
7194387

Trying to remember a European computer game I played as a kid. All I remember is that it had garish colors, confusing and labyrinthine levels, pointless collectables, and water droplets that hurt you. Any ideas?

>> No.6248439 [View]
File: 111 KB, 1024x1024, Amiiga4000DP.jpg [View same] [iqdb] [saucenao] [google]
6248439

>>6248353
>>6248360
Most sources I found have slightly different numbers, with the UK being the largest market, closely followed by Germany.
Sources:
http://www.amigahistory.plus.com/sales.html
https://amigalove.com/viewtopic.php?t=45
https://vgsales.fandom.com/wiki/Fourth_generation_of_video_games
The figures never seem to add up quite right, but they are at least roughly the same.

Also dug a bit more into that PC vs Amiga thingy, cause it seemed like fun.
When the Amiga 4000 (68040, 6mb ram, 120mb hdd) released in America at the end of '92 it was priced at 2800 dollars.
source: https://archive.org/details/amiga-computing-magazine-055/page/n17/mode/2up
For the same price you would get a 486dx 50mhz, 8mb ram, 200mb hdd.
source: https://archive.org/details/byte-magazine-1992-09/page/n61/mode/2up (check out the rest of the mag, too)
Both machines can be recreated in emulators without too much hassle.
The question is now: How would you benchmark them against each other?

Not really a spoiler™: I'll betcha they come up pretty much even.

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