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>> No.2014334 [View]
File: 705 KB, 785x1015, Duke Nukem by Bisart.jpg [View same] [iqdb] [saucenao] [google]
2014334

DOOM THREAD / RETRO FPS THREAD - Last thread >>2006529
(We mainly talk Doom, but Unreal/Duke/Quake/Marathon/whatever are also welcome! Let's post like gentlemen)

====WEBSITE/COMMUNITY====

http://doomwiki.org/
The OFFICIAL Doom Wiki, actively maintained and supported by the Doom community. Want to learn more about Doom? Check this site first!

FAQ/Pastebin, updated semi-frequently
http://pastebin.com/vPbiw4NR

IRC (Password is in the FAQ.)
irc.zandronum.com
Channel: #vr

##Our WADs can be found here!##
http://pastebin.com/5sKRiJzS

TUTORIALS/UTILITIES
http://pastebin.com/7vKYWYp0

===WHERE DO I GET WADS?===

Vanilla/Boom: http://www.doomworld.com/vb/wads-mods/
ZDoom: http://forum.zdoom.org/viewforum.php?f=19
/idgames: http://www.doomworld.com/idgames/
/idgames torrent (as of 11/25/2013; 12GB): https://dl.dropboxusercontent.com/u/13513277/idgames.torrent

>> No.2000923 [View]
File: 705 KB, 785x1015, Duke Nukem by Bisart.jpg [View same] [iqdb] [saucenao] [google]
2000923

>>1999419
But anon, someone already made a Shrinker/Expander for Duke (among other things)

http://forum.zdoom.org/viewtopic.php?p=732683#p732683

Looks like it could be out of date, though. Post title says 0.30

>> No.1917723 [View]
File: 748 KB, 785x1015, Duke Nukem by Bisart.jpg [View same] [iqdb] [saucenao] [google]
1917723

>>1917662
>Time to Kill
Only briefly played that one. I really wish Zero Hour saw a PC release though. An improved framerate and the possiblity of mods has me drooling.

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