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/vr/ - Retro Games

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>> No.3930582 [View]
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3930582

>>3928939
>What DID Inafune have to do with Mighty No. 9 outside of being the face of the company that made it?

CEO of Comcept. Which means he's the head honcho of the entire project, and hired the people who did it. Him and his agent Ben "It's better than Nothing" Judd came up with the entire kickstarter campaign. So he personally came up with it, or he okayed it, or he hired the people who okayed it. This was the biggest project that Comcept was involved with.

For the actual direct involvement in the game, Inafune didn't do much. He did the general story and characters. Contributed some designs which others finished up.

Inafune showed up every now and then to Inti-Creates office every few months, played a dev build, said it was great, and left.

That's it for direct involvement. He was mostly the business side of things for the majority of it. The game was directed, designed, by other people, and had a guy called Nick Yu as the producer. For a game that was sold on Inafune's legacy, he didn't have much direct involvement. Although as CEO he's utlmiately the one who okayed or came up with the project.

Also a quick clarifiation: Comcept doesn't make games. They made designs and stories for other companies. IPs and concepts. They're like ideas guys who can draw. That was their main contribution to MN9. Then they hired Inti-Creates who take that concept and story and turn it into a proper game. This is also why they went to work on Red Ash when MN9 was still being worked on. This confused fans. But it was because Comcept was finished with the game, and needed something else to work on. Because they don't actually make games, they just design the story/art.

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