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/vr/ - Retro Games

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>> No.5667965 [View]
File: 1.26 MB, 245x135, bateman calm face.gif [View same] [iqdb] [saucenao] [google]
5667965

>been playing ROTT shareware episode with WinROTTGL
>things are going fine until the last level and I can't figure out what the fuck to do
>look up playthrough on youtube
>the guy is going a million times faster than me and speeds through fireballs that kept killing me
>mfw realizing opening and closing the menu automatically disables autorun and i'd been playing in slow mode the entire time
Fan-fucking-tastic port

>> No.5561867 [View]
File: 1.26 MB, 245x135, bateman calm face.gif [View same] [iqdb] [saucenao] [google]
5561867

Apparently you can't play multiplayer with people who have it on Steam if you have it on GOG (and vice versa). How fucking shameful. It's a 20 year-old game, you shouldn't need to use their proprietary bullshit to play with a friend.

>> No.5089608 [View]
File: 1.26 MB, 245x135, bateman calm face.gif [View same] [iqdb] [saucenao] [google]
5089608

>download Unreal from GOG
>try it with Direct3D
>it's a slideshow
>try it with Glide renderer
>ugly filtered textures
>try it in software mode
>game won't even start
Can these stupid faggots stop fucking selling games that haven't been updated to work well on modern systems? Doom has sourceports developed by small teams that work great, developed for free, but game publishers won't hire a programmer or two to update their games?

>> No.5035536 [View]
File: 1.26 MB, 245x135, bateman calm face.gif [View same] [iqdb] [saucenao] [google]
5035536

Quake mapping isn't hard until you get to the fucking lighting.

>> No.4817959 [View]
File: 1.26 MB, 245x135, bateman calm face.gif [View same] [iqdb] [saucenao] [google]
4817959

>Hexen 2
>Thysis
Jesus Christ. I was enjoying the game up until this point but this hub had some seriously bullshit puzzles. For example, you get told that this wheel of ages (basically some kind of astronomical dial) needs to be turned "2 steps away from Gemini". Could be 2 steps forward, could be 2 steps backward. The thing is, it needs to be turned to the proper place in two different time periods. Okay, so that creates some backtracking required if you don't happen to guess if it should be forwards or backwards the first time. But the thing is, it's not that simple. The wheel as it is in ONE TIME PERIOD must be 2 steps back, while the wheel as it is in OTHER TIME PERIOD has to be 2 steps forward. The amount of time (mainly spent wandering back and forth through empty levels) was fucking infuriating.

>> No.4724442 [View]
File: 1.26 MB, 245x135, bateman calm face.gif [View same] [iqdb] [saucenao] [google]
4724442

>trying to use quakespasm
>have the quake soundtrack in both wav and ogg formats under id1/music
>open the game
>"could not handle track004"
>yet typing music track004 works perfectly fine
well that make sense, very cool

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