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/vr/ - Retro Games

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>> No.8660554 [View]
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8660554

>>8660324
>My wife thinks it's a little silly, but likes that it makes me happy.
That's adorable, anon. I'm glad you have such a healthy relationship. The fact that she supports your happiness over anything else is golden. Take good care of her!

My wife is fine with me bringing infinite CRTs into the house. She's more annoyed by the sound system I have and how loud I like to turn it up sometimes. But really, listening to shmup bosses exploding so loudly that it rattles the windows isn't something I'd expect a woman to understand, anyway.

>>8660492
That's pretty cool, anon! I bought the entire Carl Sagan's Cosmos box set on VHS to watch with my wife on my setup, lol. I'm pretty sure the VHS versions are the only one with the original soundtrack intact.

>> No.6195478 [View]
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6195478

>>6194951
Honestly, I like it. Back when the more serious translations for games like Chrono Trigger and FFVI came out for the DS and GBA, I thought I preferred them because "muh serious fate-of-the-world plot", but really it's not like the script in any JRPG is high art in the first place. Now that I'm older and give less of a shit, I really appreciate the tonal dissonance when a game about armageddon is loaded with hokey puns, gags, and pop-culture references, even if they're obviously forced by localization (actually, especially if they're forced by localization, gag localizations are the best). It makes it feel very "comfy" for lack of a better word.

Although modern western "humor" can fuck right the fuck off.

>> No.6083942 [View]
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6083942

>>6083912
May as well share some of my favorite tracks. While I was playing the game, I felt like the music was a little repetitive, but going back through the soundtrack, there's still plenty of good shit here. All of the live orchestrated stuff was great:

https://www.youtube.com/watch?v=6S5M6AGDrMg
https://www.youtube.com/watch?v=Ewy_PhO3g7o
https://www.youtube.com/watch?v=j-hN2rtuDpU I gotta say, hitting you with the opening credits during the funeral procession was pretty fuckin' kino
https://www.youtube.com/watch?v=pI_tAV4sfT
https://www.youtube.com/watch?v=c8CfOt8b9FQ This playing while you were using the ancient sattelites to Star Trek your shit to other continents was hype
https://www.youtube.com/watch?v=nl2euE-edDg This shit was epic. I was glad I saved my game beforehand, because I literally reloaded just to watch it again.

Going back and only focusing on the good parts makes me appreciate this game a lot more, lol. Thanks OP, great thread.

>> No.6055245 [View]
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6055245

>>6053001
>For commentary, I enjoy educational, well-narrated speedruns which go into depth on neat gameplay mechanics and quirks.
Usually after I finish playing a game for the first time, I'll be interested in a speedrun to see how pros will break the game. I recently played Wild Arms and found only one decent speedrun from a guy named ChaosChannel or something, I think. I usually don't tolerate commentaries on games, but the dude was soft-spoken and easy to listen to, and he actually was constantly explaining what he was doing and talking about game mechanics instead of being an obnoxious cunt trying to make jokes or tell stories. I ended up watching the whole 10-hour run and it was pretty comfy.

>> No.5941182 [View]
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5941182

>>5940763
I fucking miss Radio Shack. And Circuit City.

>> No.5892760 [View]
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5892760

>>5892518
I recently played it for the first time and enjoyed it, but I wouldn't say it's particularly amazing. The game's concept and atmosphere are pretty cool, and the notion of a fantasy/sci-fi/western JRPG is very novel, so it's a shame that the rest of the game is so generic. The graphics are nothing special and honestly remind me of a game that came out of RPG maker. Every town has the same tileset and music. In fact, there's a dearth of music in this game, it feels like you're always hearing the same 4 or 5 songs. It's full of cliches and archetypes that were already pretty tired in JRPGs from years earlier, and it attempts to play them completely straight. The battle system is ho-hum, and the plot doesn't really take off until the last third of the game, and the fact that you only ever have hte same 3 characters in your party for the entire game really makes it feel stagnant. If you pressed me, I couldn't name a single thing about this game that really "wowed" me, although the ability to name your spells is pretty amusing, and I LOVE the way the anti-sleep spell works.

It came out just before FF7 did in the west, and you can really see how outdated it is by that standard. It's kind of the last wave in the "old school" of JRPGs, and it shows. It really didn't help that I played it sandwiched between Grandia and Skies of Arcadia for the umpteenth time, which are games that managed to be charming and exciting because of the way they shamelessly reveled in "tired" old JRPG tropes, while Wild Arms, on the other hand, just comes off as tired.

All of that said, I'm glad I played it because the whole setting and theme of the game are pretty unique, and it does have some decent moments and amusing dialogue. If you REALLY love JRPGs and think a fantasy/sci-fi/western adventure would be up your alley, then it's worth a shot.

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