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/vr/ - Retro Games

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>> No.6781025 [View]
File: 65 KB, 960x960, spurdophant prooooh.png [View same] [iqdb] [saucenao] [google]
6781025

Number of 3D Mario games where the camera wasn't dogshit: 0

>> No.5037779 [View]
File: 65 KB, 960x960, 1518175391522.png [View same] [iqdb] [saucenao] [google]
5037779

>>5037281
I think it just takes some getting used to due to how easy you can die, how bad the weapons feel and how unreasonably tough some enemies are. Most of the human enemies can be taken out with the shotgun at close range with 1 shot, and the revolver at long range (even if it takes a while), which are both guns you get plenty of ammo for while you probably want to save ammo for your other guns for the other enemies.

The difficulty really spikes to un-fun levels with the aliens in the second half of the game, but I still overall enjoyed RR way more than I thought I would. I honsetly prefer it over Shadow Warrior, if mostly due to how well its levels are designed and how much atmosphere it manages to hold

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