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/vr/ - Retro Games

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>> No.6451434 [View]
File: 651 KB, 900x1400, guntz_by_blazbaros-d94cx98.png [View same] [iqdb] [saucenao] [google]
6451434

>>6447171
It helps that the designs of the character designs in 1 were fucking wild. Do I want an armadillo wearing steam powered armour? Fuck yeah!

>> No.6348445 [View]
File: 651 KB, 900x1400, guntz_by_blazbaros-d94cx98.png [View same] [iqdb] [saucenao] [google]
6348445

>>6348283
True, you're not likely to move your full range beyond turn three when baddies start approaching to fuck you up, I'm just not a fan of trading out movement in most cases unless the bonus is higher than a marginal attack and defence buff, the latter of which shouldn't be coming up anyway with archers. I blame the remake of SF1 that demanded you speed through battles for skill points and slower characters being handicaps that you suffered with.

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