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/vr/ - Retro Games

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>> No.9449057 [View]
File: 38 KB, 642x532, textures.png [View same] [iqdb] [saucenao] [google]
9449057

>>9448910
the breathing effect doesnt have any effect on performance
and neither does the quality of the gun, it uses hardware sprites.

<10 fps performance here is due to the tree sprites, which are software rendered to the framebuffer, plus several sectors being visible and traversed to draw the scene.

the background looks iffy in this particular scene because of the texture being stretched (and a very quickly made texture in particular), here's something that looks a bit better.

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