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>> No.1598408 [View]
File: 32 KB, 500x334, 1345429406580.jpg [View same] [iqdb] [saucenao] [google]
1598408

So what are the means you use of transitioning between textures?

So far all I do is use pillars but I'm worried I'm going to be Pillars McPillars by the end of my map.

>> No.504914 [View]
File: 32 KB, 500x334, 1345429406580.jpg [View same] [iqdb] [saucenao] [google]
504914

>>504896
Eh, I've always kind of thought that most people who slag it off may not have even have played it or if they have they did not play much.

I'm sure if it was put out by some rather unknown studio many would have just said it was mediocre.
Romero even said sorry later for that ''suck it down'' comment so I wont hold it against him forever.

>> No.474254 [View]
File: 32 KB, 500x334, 1345429406580.jpg [View same] [iqdb] [saucenao] [google]
474254

>>474225
I have actually made pixelart before and seen it viewed through a filter and not minded at all. As long as somebody is enjoying it a filter isnt an issue for me.

If I was to post a map here and I had OpenGL on would I get heaps of people saying
>OpenGL mode
To me?

Or making passive aggressive "well if you want to be wrooong" type comments?

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