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>> No.11538247 [View]
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11538247

>>11537532
If you like Mega Man, check out the Air Zonk games. Still your standard shmup gameplay but they nailed the aesthetic and musical style. There's also a handful that let you charge your shots like Bio-Hazard Battle on Genesis.

>> No.11438241 [View]
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11438241

>>11437909
>low effort
Just like this thread

Notice how once again OP refuses to talk about any of the actual games, not even Rondo. Has he even played either console? We'll never know

>> No.10816474 [View]
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10816474

>>10815852
It honestly sounds like a bit of a mess. No TurboGrafx-CD or TurboDuo in favor of the crappy Philips CD-i games, either that or you end up with a SEGA situation with too many Nintendo consoles at once (plus the TurboExpress releasing a year after the original DMG Game Boy). 32-bit SNES sounds nice but I would question its quality and practicality since it would still be predating the 3DO.

Saving the TurboGrafx-16 in the west would've been as simple as releasing it earlier (the moment they gave SEGA the lead it kind of spelled doom for the console) and coming up with a serious competitor to Mario and Sonic quick. Bonk and Bomberman were only about halfway there; Air Zonk is closer but still too little, too late. They also could've used a better marketing campaign and more western devs. SEGA was obviously great with this but even Nintendo had more western titles than the TurboGrafx-16. It simply wasn't built for the US

>> No.10681017 [View]
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10681017

Have people really never played any TurboGrafx games that aren't Rondo? There's so many better titles on it

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