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>> No.1613649 [View]
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1613649

>>1613553
I use mouselook but if I know some part of the level clearly never expected it's use (like an icon of sin) I don't use it.

I'm also sick of fighting icons and I think many others are as well, custom boss monsters are much more acceptable now.

Just on Brutal Doom though that huge boss level that Mark made as a sort of experiment a while ago looked pretty damn cool as a concept.

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